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Get Free AccessLearning policies in simulation and transferring them to the real world has become a promising approach in dexterous manipulation. However, bridging the sim-to-real gap for each new task requires substantial human effort, such as careful reward engineering, hyperparameter tuning, and system identification. In this work, we present a system that leverages low-level skills to address these challenges for more complex tasks. Specifically, we introduce a hierarchical policy for in-hand object reorientation based on previously acquired rotation skills. This hierarchical policy learns to select which low-level skill to execute based on feedback from both the environment and the low-level skill policies themselves. Compared to learning from scratch, the hierarchical policy is more robust to out-of-distribution changes and transfers easily from simulation to real-world environments. Additionally, we propose a generalizable object pose estimator that uses proprioceptive information, low-level skill predictions, and control errors as inputs to estimate the object pose over time. We demonstrate that our system can reorient objects, including symmetrical and textureless ones, to a desired pose.
Haozhi Qi, Brent Yi, Mike Lambeta, Yi Ma, Roberto Calandra, Jitendra Malik (2025). From Simple to Complex Skills: The Case of In-Hand Object Reorientation. , DOI: https://doi.org/10.48550/arxiv.2501.05439.
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Type
Preprint
Year
2025
Authors
6
Datasets
0
Total Files
0
Language
en
DOI
https://doi.org/10.48550/arxiv.2501.05439
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