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  5. Learning to Imitate Object Interactions from Internet Videos

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Preprint
en
2022

Learning to Imitate Object Interactions from Internet Videos

0 Datasets

0 Files

en
2022
DOI: 10.48550/arxiv.2211.13225arxiv.org/abs/2211.13225

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Jitendra Malik
Jitendra Malik

University of California, Berkeley

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Austin Patel
Andrew Wang
Ilija Radosavovic
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Abstract

We study the problem of imitating object interactions from Internet videos. This requires understanding the hand-object interactions in 4D, spatially in 3D and over time, which is challenging due to mutual hand-object occlusions. In this paper we make two main contributions: (1) a novel reconstruction technique RHOV (Reconstructing Hands and Objects from Videos), which reconstructs 4D trajectories of both the hand and the object using 2D image cues and temporal smoothness constraints; (2) a system for imitating object interactions in a physics simulator with reinforcement learning. We apply our reconstruction technique to 100 challenging Internet videos. We further show that we can successfully imitate a range of different object interactions in a physics simulator. Our object-centric approach is not limited to human-like end-effectors and can learn to imitate object interactions using different embodiments, like a robotic arm with a parallel jaw gripper.

How to cite this publication

Austin Patel, Andrew Wang, Ilija Radosavovic, Jitendra Malik (2022). Learning to Imitate Object Interactions from Internet Videos. , DOI: https://doi.org/10.48550/arxiv.2211.13225.

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Publication Details

Type

Preprint

Year

2022

Authors

4

Datasets

0

Total Files

0

Language

en

DOI

https://doi.org/10.48550/arxiv.2211.13225

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