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  5. Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective

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Letter
en
2018

Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective

0 Datasets

0 Files

en
2018
Vol 7 (3)
Vol. 7
DOI: 10.1556/2006.7.2018.59

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Dan Joseph Stein
Dan Joseph Stein

Institution not specified

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Hans‐Jürgen Rumpf
Sophia Achab
Joël Billieux
+51 more

Abstract

The proposed introduction of gaming disorder (GD) in the 11th revision of the International Classification of Diseases (ICD-11) developed by the World Health Organization (WHO) has led to a lively debate over the past year. Besides the broad support for the decision in the academic press, a recent publication by van Rooij et al. (2018) repeated the criticism raised against the inclusion of GD in ICD-11 by Aarseth et al. (2017). We argue that this group of researchers fails to recognize the clinical and public health considerations, which support the WHO perspective. It is important to recognize a range of biases that may influence this debate; in particular, the gaming industry may wish to diminish its responsibility by claiming that GD is not a public health problem, a position which maybe supported by arguments from scholars based in media psychology, computer games research, communication science, and related disciplines. However, just as with any other disease or disorder in the ICD-11, the decision whether or not to include GD is based on clinical evidence and public health needs. Therefore, we reiterate our conclusion that including GD reflects the essence of the ICD and will facilitate treatment and prevention for those who need it.

How to cite this publication

Hans‐Jürgen Rumpf, Sophia Achab, Joël Billieux, Henrietta Bowden‐Jones, Natacha Carragher, Zsolt Demetrovics, Susumu Higuchi, Daniel L. King, Karl Mann, Marc N. Potenza, John B. Saunders, Max Abbott, Atul Ambekar, Osman Tolga Arıcak, Sawitri Assanangkornchai, Norharlina Bahar, Guilherme Borges, Matthias Brand, Elda M. L. Chan, Thomas Chung, Jeff Derevensky, Ahmad El Kashef, Michael Farrell, Naomi Fineberg, Claudia Gandin, Douglas A. Gentile, Mark D. Griffiths, Anna E. Goudriaan, Marie Grall‐Bronnec, Wei Hao, David C. Hodgins, Ip Patrick, Orsolya Király, Hae‐Kook Lee, Daria J. Kuss, Jeroen S. Lemmens, Jiang Long, Olatz López-Fernández, Satoko Mihara, Nancy M. Petry, Halley M. Pontes, Afarin Rahimi‐Movaghar, Florian Rehbein, Jürgen Rehm, Emanuele Scafato, Manoi Sharma, Daniel Tornaim Spritzer, Dan Joseph Stein, Philip Tam, Aviv Weinstein, Hans‐Ulrich Wïttchen, Klaus Wölfling, Daniele Zullino, Vladimir Poznyak (2018). Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective. , 7(3), DOI: https://doi.org/10.1556/2006.7.2018.59.

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Publication Details

Type

Letter

Year

2018

Authors

54

Datasets

0

Total Files

0

Language

en

DOI

https://doi.org/10.1556/2006.7.2018.59

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